A software architect, chief engineer, and security champion with more than 15 years of experience in designing, writing, and maintaining C++ code for fun and living. C++ consultant, trainer, conference speaker, and evangelist focused on Modern C++. His main areas of interest and expertise are code performance, low latency, stability, and security.
Mateusz worked at Intel for 13 years, and now he is the head of the C++ Competency Center at EPAM Systems. He is also a founder of Train IT that provides dedicated C++ trainings and consultant services to corporations.
Mateusz is a contributor and an active voting member of the ISO C++ Committee (WG21) where, together with the best C++ experts in the world, he shapes the future of the C++ language. He is also a co-chair of WG21 Study Group 14 (SG14) responsible for driving performance and low latency subjects in the Committee. In 2013 Mateusz won “Bench Games 2013” – worldwide competition in the C++ language knowledge.
Gor Nishanov is a Principal Software Design Engineer on the Microsoft C++ team. He works on design and standardization of C++ Coroutines, and on asynchronous programming models. Prior to joining C++ team, Gor was working on distributed systems in Windows Clustering team.
Guy Davidson is the Principal Coding Manager of Creative Assembly, makers of the Total War franchise, Alien: Isolation and Halo Wars 2. Guy has been writing games since the early 1980s. He is now also a contributor to SG14, the study group devoted to low latency, real-time requirements, and performance/efficiency especially for Games, Financial/Banking, and Simulations, and to SG13, the HMI study group. He speaks at schools, colleges and universities about programming and likes to help good programmers become better programmers.